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public interface Animation
An animation performs repetitive calculations in a separate thread. Prior to starting the thread, the control should invoke initializeAnimation(). The thread is started when the control invokes startAnimation().
Method Summary | |
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void |
initializeAnimation()
Initializes the animation. |
void |
resetAnimation()
Resets the animation to a known initial state. |
void |
setControl(Control control)
Sets the object that controls this animation. |
void |
startAnimation()
Starts the animation thread. |
void |
stepAnimation()
Performs a single animation step. |
void |
stopAnimation()
Stops the animation thread. |
Method Detail |
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void setControl(Control control)
control
- void startAnimation()
void stopAnimation()
void initializeAnimation()
void resetAnimation()
void stepAnimation()
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